unity key detection
if (Input.GetKeyDown(KeyCode.Space))
{
print("space key was pressed");
}
unity key detection
if (Input.GetKeyDown(KeyCode.Space))
{
print("space key was pressed");
}
unity get key down
// KeyCode.Space : The key you press
// GetKeyDown : Is true once, when the key is pressed
// If you want it to be true WHILE the key is pressed, try GetKey() instead
if(Input.GetKeyDown(KeyCode.Space))
{
// Do something
}
unity keyboard input
using UnityEngine;
using System.Collections;public class ExampleClass : MonoBehaviour
{
void Update()
{
if (Input.GetKeyDown(KeyCode.Space))
{
print("space key was pressed");
}
}
}
unity how to get input
using UnityEngine;
using System.Collections;public class ExampleClass : MonoBehaviour
{
public void Update()
{
if (Input.GetButtonDown("Fire1"))
{
Debug.Log(Input.mousePosition);
}
}
}
how to get keyboard input in unity
//https://docs.unity3d.com/ScriptReference/KeyCode.html - ALL KEYCODES
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