unity load scene
using UnityEngine.SceneManagement;
//Put this in whenever you want to load a scene
SceneManager.LoadScene("Scene name");
unity load scene
using UnityEngine.SceneManagement;
//Put this in whenever you want to load a scene
SceneManager.LoadScene("Scene name");
unity load scene
using UnityEngine.SceneManagement;
int buildIndex = 0;
//Load the scene with a build index
SceneManager.LoadScene(buildIndex);
load scene unity
using UnityEngine.SceneManagement
public class LoadScene : MonoBehavior
{
public string sceneToLoad = "Level2";
public void Start()
{
SceneManager.LoadScene(sceneToLoad);
}
}
unity get scene name by index
private static string NameFromIndex(int BuildIndex)
{
string path = SceneUtility.GetScenePathByBuildIndex(BuildIndex);
int slash = path.LastIndexOf('/');
string name = path.Substring(slash + 1);
int dot = name.LastIndexOf('.');
return name.Substring(0, dot);
}
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