unity change material at runtime
public Material material1;
gameObject.renderer.material = material1;
// Change the Color of the GameObject
material1.color = Color.red;
unity change material at runtime
public Material material1;
gameObject.renderer.material = material1;
// Change the Color of the GameObject
material1.color = Color.red;
unity change material at runtime
[SerializeField] Material material;
void WhenYouWantTheMaterialToChange
{
GetComponent<Renderer>().material = material;
}
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