onmouseclick unity
using UnityEngine; using System.Collections; using UnityEngine.SceneManagement;public class ExampleClass : MonoBehaviour { void OnMouseDown() { // Destroy the gameObject after clicking on it Destroy(gameObject); } }
onmouseclick unity
using UnityEngine; using System.Collections; using UnityEngine.SceneManagement;public class ExampleClass : MonoBehaviour { void OnMouseDown() { // Destroy the gameObject after clicking on it Destroy(gameObject); } }
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