Answers for "onTriggerEnter2D jnity"

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onTriggerEnter2D jnity

void OnTriggerEnter2D(Collider2D col)
    {
        Debug.Log(col.gameObject.name + " : " + gameObject.name + " : " + Time.time);
        spriteMove = -0.1f;
    }
Posted by: Guest on December-14-2020

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