Camera Fit: Screen Handler free download
[ExecuteInEditMode]
[RequireComponent(typeof(Camera))]
public class MatchWidth : MonoBehaviour {
// Set this to the in-world distance between the left & right edges of your scene.
public float sceneWidth = 10;
Camera _camera;
void Start() {
_camera = GetComponent<Camera>();
}
// Adjust the camera's height so the desired scene width fits in view
// even if the screen/window size changes dynamically.
void Update() {
float unitsPerPixel = sceneWidth / Screen.width;
float desiredHalfHeight = 0.5f * unitsPerPixel * Screen.height;
camera.orthographicSize = desiredHalfHeight;
}
}