unity 2d player move
A new jorney begins
How to make your player move unity 2D
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class Obstacle : MonoBehaviour
{
public float moveSpeed = 8; // Speed you want your Player to move at
Rigidbody2D myrb; // to access the Rigidbody component
float h; // to access the Input Axis
void Start()
{
myrb = GetComponent<Rigidbody2D>();
}
void Update()
{
h = Input.GetAxis("Horizontal"); // moves by 1 or -1 when pressing d or a
Vector2 playerPos = new Vector2(h * moveSpeed, myrb.velocity.y); // move to the right or left
myrb.velocity = playerPos;
}
}
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