Answers for "unity buoncy changing"

C#
0

unity buoncy changing

void Start()
    {
      StartCoroutine("coRoutineTest", 1f);   
    }


IEnumerator coRoutineTest (float waitTIme)
    {
        while (true)
        {
            

            buoyancy.surfaceLevel = Random.Range(4f, 2f);

            yield return new WaitForSeconds(waitTIme);
        }
    }
Posted by: Guest on September-23-2020

C# Answers by Framework

Browse Popular Code Answers by Language