unity3d odin child tabgroup
public class MyComponent : MonoBehaviour
{
[TabGroup("ParentGroup", "First Tab")]
public int A;
[TabGroup("ParentGroup", "Second Tab")]
public int B;
// Specify 'First Tab' as a group, and another child group to the 'First Tab' group.
[TabGroup("ParentGroup/First Tab/InnerGroup", "Inside First Tab A")]
public int C;
[TabGroup("ParentGroup/First Tab/InnerGroup", "Inside First Tab B")]
public int D;
[TabGroup("ParentGroup/Second Tab/InnerGroup", "Inside Second Tab")]
public int E;
}