CS0120: An object reference is required for the non-static field, method, or property 'PlayerControls.currentState'
public class Upgrader1 : MonoBehaviour
{
PlayerController PlayerController; //It should be member variable
void Start()
{
GameObject Player = GameObject.Find("Player");
PlayerController = Player.GetComponent<PlayerController>();
}
public void Upgrade1()
{
PlayerController.speed++;
}
}