how do i limit the amount of prefabs in unity using c# script
int maxEnemy = 50; int enemyCount = 0; void Spawn() { if(enemyCount >= maxEnemy) return; // Instantiate enemyCount++; }
how do i limit the amount of prefabs in unity using c# script
int maxEnemy = 50; int enemyCount = 0; void Spawn() { if(enemyCount >= maxEnemy) return; // Instantiate enemyCount++; }
how do i limit the amount of prefabs in unity using c# script
CancelInvoke("Spawn");
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