how to make a method wait in unity
public float timeLeft = 30.0f
void Update()
{
timeLeft -= Time.deltaTime;
if (timeLeft < 0)
{
//Do your method here
}
}
how to make a method wait in unity
public float timeLeft = 30.0f
void Update()
{
timeLeft -= Time.deltaTime;
if (timeLeft < 0)
{
//Do your method here
}
}
wait for seconds unity
//In the example below the script will right "Hello" and 3 seconds later write "Goodbye" in the console
Start()
{
//Call the function Example()
StartCoroutine(Example());
}
Example()
{
Debug.Log("Hello");
//wait 3 seconds
yield return new WaitForSeconds(3);
Debug.Log("Goodbye");
}
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