unity load scene
using UnityEngine.SceneManagement;
//Put this in whenever you want to load a scene
SceneManager.LoadScene("Scene name");
unity load scene
using UnityEngine.SceneManagement;
//Put this in whenever you want to load a scene
SceneManager.LoadScene("Scene name");
load scene unity
using UnityEngine.SceneManagement
public class LoadScene : MonoBehavior
{
public string sceneToLoad = "Level2";
public void Start()
{
SceneManager.LoadScene(sceneToLoad);
}
}
unity method on scene loaded
using UnityEngine;
using UnityEngine.SceneManagement;
public class ExampleCode : MonoBehaviour
{
// called zero
void Awake()
{
Debug.Log("Awake");
}
// called first
void OnEnable()
{
Debug.Log("OnEnable called");
SceneManager.sceneLoaded += OnSceneLoaded;
}
// called second
void OnSceneLoaded(Scene scene, LoadSceneMode mode)
{
Debug.Log("OnSceneLoaded: " + scene.name);
Debug.Log(mode);
}
// called third
void Start()
{
Debug.Log("Start");
}
// called when the game is terminated
void OnDisable()
{
Debug.Log("OnDisable");
SceneManager.sceneLoaded -= OnSceneLoaded;
}
}
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