Answers for "how to make the position of one transform equal the position of another transform unity 3d"

C#
14

unity set position

// To set the position of a gameobject use the following
GameObject.transform.position = new Vector3(x, y, z);
Posted by: Guest on February-22-2020

Code answers related to "how to make the position of one transform equal the position of another transform unity 3d"

C# Answers by Framework

Browse Popular Code Answers by Language