Answers for "unity ui follow gameobject"

C#
1

c# unity gameobject follow

public class FollowAI : MonoBehaviour 
{ 
    public GameObject target; //the enemy's target
    public float moveSpeed = 5; //move speed
    public float rotationSpeed = 5; //speed of turning
    private Rigidbody rb;
    private Vector3 mytransform = target;
 
    void Start()
    {
        rb = GetComponent<Rigidbody>();
    }
 
   void Update()
    {
        //rotate to look at the player
        transform.rotation = Quaternion.Slerp(transform.rotation, Quaternion.LookRotation(target.position - transform.position), rotationSpeed * Time.deltaTime);
 
        //move towards the player
        transform.position += transform.forward * Time.deltaTime * moveSpeed;
    }
}
Posted by: Guest on November-26-2021
0

how to make an ui to follow gameobject

public Transform target;
 
void Update ()
{
     Vector3 wantedPos = Camera.main.WorldToScreenPoint(target.position);
     transform.position = wantedPos;
}
Posted by: Guest on July-19-2020

C# Answers by Framework

Browse Popular Code Answers by Language