Answers for "unity mathf.pingpong"

C#
0

unity pingpong

void Update()
    {
        // Set the x position to loop between 0 and 3
        transform.position = new Vector3(Mathf.PingPong(Time.time, 3), transform.position.y, transform.position.z);
    }
Posted by: Guest on February-01-2020
0

mathf.pingpong unity rotatiion

transform.rotation = Quaternion.Euler(0f, Mathf.PingPong(Time.time * rotateSpeed, 90f), 0f);
Posted by: Guest on October-14-2020

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