unity instantiate with name
// (You don't need to instantiate an additional object, just set the 'name' attribute)
GameObject go = Instantiate(this.speedBlock);
go.name = "SpeedBlock";
unity instantiate with name
// (You don't need to instantiate an additional object, just set the 'name' attribute)
GameObject go = Instantiate(this.speedBlock);
go.name = "SpeedBlock";
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