Answers for "unity raycast to see if mouse clicked object"

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mouse click unity raycast unity

if ( Input.GetMouseButtonDown (0)){ 
   RaycastHit hit; 
   Ray ray = Camera.main.ScreenPointToRay(Input.mousePosition); 
   if ( Physics.Raycast (ray,out hit,100.0f)) {
     StartCoroutine(ScaleMe(hit.transform));
     Debug.Log("You selected the " + hit.transform.name); // ensure you picked right object
   }
 }
Posted by: Guest on February-25-2021
1

unity detect object with raycast

using UnityEngine;
 
 public class Raycaster : MonoBehaviour {
     void Update() {
         RaycastHit hit;
         if (Physics.Raycast(transform.position, -Vector3.up, out hit))
             hit.transform.SendMessage ("HitByRay");
         
     }
 }
 
 //The object would have a script like this:

 using UnityEngine;
 
 public class ObjectHit : MonoBehaviour {
     void HitByRay () {
         Debug.Log ("I was hit by a Ray");
     }
 }
Posted by: Guest on April-05-2022

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