css keyframes
@keyframes mymove {
from {top: 0px;}
to {top: 200px;}
}
css keyframes
@keyframes mymove {
from {top: 0px;}
to {top: 200px;}
}
css animation
CSS animation properties template:
{
animation-name: anima-name;
animation-duration: 1s;
animation-iteration-count: infinite;
animation-delay: 2s;
animation-direction: reverse | normal | alternate | alternate-reverse ;
animation-timing-function: ease | ease-out | ease-in | ease-in-out | linear | cubic-bezier(x1, y1, x2, y2) (e.g. cubic-bezier(0.5, 0.2, 0.3, 1.0));
animation-fill-mode:forwards | backwards | both | none;
}
@keyframes anima-name {
from {
background-position:right;
}
to {
background-position:left;
}
}
@keyframes anima-name {
0% {
background-color: red;
}
50% {
background-color: green;
}
100% {
background-color: red;
}
}
animation css
<!DOCTYPE html>
<html>
<head>
<style>
div {
width: 100px;
height: 100px;
background-color: red;
position: relative;
animation: myfirst 5s linear 2s infinite alternate;
}
@keyframes myfirst {
0% {background-color:red; left:0px; top:0px;}
25% {background-color:yellow; left:200px; top:0px;}
50% {background-color:blue; left:200px; top:200px;}
75% {background-color:green; left:0px; top:200px;}
100% {background-color:red; left:0px; top:0px;}
}
</style>
</head>
<body>
<p><b>Note:</b> This example does not work in Internet Explorer 9 and earlier versions.</p>
<div><p>you can add text in this box or anithing else like a pictrue</p></div>
</body>
</html>
animation css
animation: name duration timing-function delay iteration-count direction fill-mode play-state;
/*
name: name of the animation
duration: amount of time it takes to complete ex: 2s
timing-function: Specifies the speed curve of the animation ex: linear, ease, etc.
delay:Specifies a delay before the animation will start
iteration-count: how many times to play the animation, ex: initial
direction: Specifies whether or not the animation should play in reverse on alternate cycles ex:forwards, backwards, alternate, alternate-reverse
fill-mode: Specifies what values are applied by the animation outside the time it is executing ex: none, forwards, backwards, both
animation-play-state: Specifies whether the animation is running or paused
*/
animation in css
<!DOCTYPE html>
<html>
<head>
<style>
div {
width: 100px;
height: 100px;
background-color: red;
position: relative;
animation: myfirst 5s linear 2s infinite alternate;
}
@keyframes myfirst {
0% {background-color:red; left:0px; top:0px;}
25% {background-color:yellow; left:200px; top:0px;}
50% {background-color:blue; left:200px; top:200px;}
75% {background-color:green; left:0px; top:200px;}
100% {background-color:red; left:0px; top:0px;}
}
</style>
</head>
<body>
<p><b>Note:</b> This example does not work in Internet Explorer 9 and earlier versions.</p>
<div><p>you can add text in this box or anithing else like a pictrue</p></div>
</body>
css keyframes
@keyframes mymove {
from {top: 0px;}
to {top: 200px;}
}
what is the animation property in html and css
with the help of animation properties in CSS we can control
how the animation will be played throughout.
The animation properties in CSS are -
1) animation-duration : implies the time taken by the animation to finish.Forexample- animation-duration: 6s;
2) animation-direction : implies the direction of the animation.Forexample- the direction in which the horse rides , the car moves , the insects crawls.
3) animation-delay: implies the time after which is the animation starts.Forexample- animation-delay: 3s; means after 3seconds the animation will start.
4) animation-iteration-count: implies how many times the animation will repeat.
5) animation-timing-function: the values can be ease,ease-in, ease-out, linear, ease-in-out.
6) animation-play-state: the values can be paused, running, initial, inherit.
7) animation-name: implies the name of the animation which is assigned by us.
8) animation-fill-mode: it specifies a style for the element when the animation is not playing.The values can be none,forwards, backwards, both, initial and inherit.
9) @keyframes: this is the most important.It specifies the different values of style in different intervals of time.The animation-name is used in @keyframes declaration.
NOTE: the syntax of every single letter, numbers, punctuation mark is very important.
css animation
CSS animation properties template:
{
animation-name: anima-name;
animation-duration: 1s;
animation-iteration-count: infinite;
animation-delay: 2s;
animation-direction: reverse | normal | alternate | alternate-reverse ;
animation-timing-function: ease | ease-out | ease-in | ease-in-out | linear | cubic-bezier(x1, y1, x2, y2) (e.g. cubic-bezier(0.5, 0.2, 0.3, 1.0));
animation-fill-mode:forwards | backwards | both | none;
}
@keyframes anima-name {
from {
background-position:right;
}
to {
background-position:left;
}
}
@keyframes anima-name {
0% {
background-color: red;
}
50% {
background-color: green;
}
100% {
background-color: red;
}
}
animation css
<!DOCTYPE html>
<html>
<head>
<style>
div {
width: 100px;
height: 100px;
background-color: red;
position: relative;
animation: myfirst 5s linear 2s infinite alternate;
}
@keyframes myfirst {
0% {background-color:red; left:0px; top:0px;}
25% {background-color:yellow; left:200px; top:0px;}
50% {background-color:blue; left:200px; top:200px;}
75% {background-color:green; left:0px; top:200px;}
100% {background-color:red; left:0px; top:0px;}
}
</style>
</head>
<body>
<p><b>Note:</b> This example does not work in Internet Explorer 9 and earlier versions.</p>
<div><p>you can add text in this box or anithing else like a pictrue</p></div>
</body>
</html>
animation css
animation: name duration timing-function delay iteration-count direction fill-mode play-state;
/*
name: name of the animation
duration: amount of time it takes to complete ex: 2s
timing-function: Specifies the speed curve of the animation ex: linear, ease, etc.
delay:Specifies a delay before the animation will start
iteration-count: how many times to play the animation, ex: initial
direction: Specifies whether or not the animation should play in reverse on alternate cycles ex:forwards, backwards, alternate, alternate-reverse
fill-mode: Specifies what values are applied by the animation outside the time it is executing ex: none, forwards, backwards, both
animation-play-state: Specifies whether the animation is running or paused
*/
animation in css
<!DOCTYPE html>
<html>
<head>
<style>
div {
width: 100px;
height: 100px;
background-color: red;
position: relative;
animation: myfirst 5s linear 2s infinite alternate;
}
@keyframes myfirst {
0% {background-color:red; left:0px; top:0px;}
25% {background-color:yellow; left:200px; top:0px;}
50% {background-color:blue; left:200px; top:200px;}
75% {background-color:green; left:0px; top:200px;}
100% {background-color:red; left:0px; top:0px;}
}
</style>
</head>
<body>
<p><b>Note:</b> This example does not work in Internet Explorer 9 and earlier versions.</p>
<div><p>you can add text in this box or anithing else like a pictrue</p></div>
</body>
what is the animation property in html and css
with the help of animation properties in CSS we can control
how the animation will be played throughout.
The animation properties in CSS are -
1) animation-duration : implies the time taken by the animation to finish.Forexample- animation-duration: 6s;
2) animation-direction : implies the direction of the animation.Forexample- the direction in which the horse rides , the car moves , the insects crawls.
3) animation-delay: implies the time after which is the animation starts.Forexample- animation-delay: 3s; means after 3seconds the animation will start.
4) animation-iteration-count: implies how many times the animation will repeat.
5) animation-timing-function: the values can be ease,ease-in, ease-out, linear, ease-in-out.
6) animation-play-state: the values can be paused, running, initial, inherit.
7) animation-name: implies the name of the animation which is assigned by us.
8) animation-fill-mode: it specifies a style for the element when the animation is not playing.The values can be none,forwards, backwards, both, initial and inherit.
9) @keyframes: this is the most important.It specifies the different values of style in different intervals of time.The animation-name is used in @keyframes declaration.
NOTE: the syntax of every single letter, numbers, punctuation mark is very important.
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