Answers for "how to make a variable"

2

how to define variables

-Use pm.globals to define a global variable:

pm.globals.set("variable_key", "variable_value");

-Use pm.collectionVariables to
define a collection variable:

pm.collectionVariables.set("variable_key", "variable_value");

-Use pm.environment to define an environment
variable (in the currently selected environment):

pm.environment.set("variable_key", "variable_value");

-You can use unset to remove a variable:
pm.environment.unset("variable_key");

-Defining local variables
Local variables are temporary values you set
in your request scripts using the following syntax:

pm.variables.set("variable_key", "variable_value");
Posted by: Guest on December-07-2020
1

python cvariables

x = 7 #sets int as x

y = "John"# sets the string as y

print(x)#prints x 

print(y)# prints y
Posted by: Guest on June-12-2020
0

how to make a variable equal a specific element in javascript

//How to make a variable equal a specific element in javascript.

/*====DESCRIPTION STARTS HERE=======
Assuming you've already created an array and a variable, you simply set the
variable equal to the array, specifying the specific location of the value
it holds. Note though that when specifying the location, subtract one
number from the actual number we percieve. The reason for this is that computers
begin counting at 0.
  =====DESCRIPTION ENDS HERE========*/

//=====EXAMPLE=========
var listOfFirstNames = ["Will", "Kotori", "Grace", "James"]
var FirstName = listOfFirstNames[2] /*firstName now has the value of "Grace"
									since grace is the 2nd (or 3rd) element
									of the array*/
Posted by: Guest on October-21-2020
0

declare variable

<TextField
	inputProps={{ maxLength: 10 }}  
	placeholder="Enter your name"
 />
Posted by: Guest on August-21-2021
0

how to use a variable

You do things!
Posted by: Guest on May-09-2020
-1

how to make variable

local UIS = game:GetService("UserInputService")
local RS = game:GetService("RunService")
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RemoteEvents = ReplicatedStorage.RemoteEvents
local Player = game.Players.LocalPlayer
local Camera = workspace.CurrentCamera
local DefaultSize = script.Parent.Size

function determineClosest(EggsAvailable)
	local CurrentClosest = nil
	local ClosestDistance = script.Parent.MaxMagnitude.Value
	for i,v in pairs(EggsAvailable) do
		local Egg = workspace.Eggs:FindFirstChild(v)
		local mag = (Egg.UIanchor.Position-Player.Character:WaitForChild("HumanoidRootPart").Position).Magnitude
		if mag <= ClosestDistance then
			CurrentClosest = Egg
			ClosestDistance = mag
		end
	end
	return CurrentClosest
end

RS.RenderStepped:Connect(function()
	if Player.Character:FindFirstChild("Humanoid") then
		if Player.Character.Humanoid.Health ~= 0 then
			local EggsAvailable = {}
			local CameraRatio = ((Camera.CFrame.Position - Camera.Focus.Position).Magnitude)/11
			script.Parent.Visible = false
			for i,v in pairs(game.Workspace.Eggs:GetChildren()) do
				local mag = (v.UIanchor.Position-Player.Character:WaitForChild("HumanoidRootPart").Position).Magnitude
				if mag <= script.Parent.MaxMagnitude.Value then
					EggsAvailable[#EggsAvailable+1] = v.Name
				end
			end
			if #EggsAvailable == 1 then
				local Egg = workspace.Eggs:FindFirstChild(EggsAvailable[1])
				local WSP = game.Workspace.CurrentCamera:WorldToScreenPoint(Egg.UIanchor.Position)
				script.Parent.Visible = true
				script.Parent.Position = UDim2.new(0,WSP.X,0,WSP.Y)
				script.Parent.CurrentTarget.Value = Egg.Name
			elseif #EggsAvailable > 1 then
				local Egg = determineClosest(EggsAvailable)
				local WSP = game.Workspace.CurrentCamera:WorldToScreenPoint(Egg.UIanchor.Position)
				script.Parent.Visible = true
				script.Parent.Position = UDim2.new(0,WSP.X,0,WSP.Y)
				script.Parent.CurrentTarget.Value = Egg.Name
			elseif #EggsAvailable == 0 then
				script.Parent.CurrentTarget.Value = "None"
			end
			script.Parent.Size = UDim2.new(DefaultSize.X.Scale/CameraRatio, DefaultSize.X.Offset, DefaultSize.Y.Scale/CameraRatio, DefaultSize.Y.Offset)
		end
	end
end)
Posted by: Guest on January-13-2021

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