Answers for "drag and drop events"

2

drag and drop

<!DOCTYPE html>
<html lang="en">
<head>
    <meta charset="UTF-8">
    <meta name="viewport" content="width=device-width, initial-scale=1.0">
    <title>DRAG_AND_DROP</title>
    <style>
  	body{
    background-color: aquamarine;
}
.whiteBox{
    height: 250px;
    width: 250px;
    background-color: rgb(55, 238, 245);
    margin: 10px;
    display: inline-block;
    border: 2px solid red;
}
.imgBox{

    display: flex;
    background-image: url("image.jpg");
    height: 230px;
    width: 230px;
    position: relative;
    top: 10px;
    margin:0 auto;
    cursor: pointer;

}
.imgBox1{

    display: flex;
    background-image: url("image.jpg");
    height: 230px;
    width: 230px;
    position: relative;
    top: 10px;
    margin:0 auto;
    cursor: pointer;

}
.hold{
    border: 2px dashed rgb(118, 182, 0);
}
.hide{
    display: none;
}
.dragenter{
    background: rgb(221, 115, 96);
    border-color: green;
    border-style: groove;
}
  	</style>
</head>
<body>
    <div class="whiteBox">
        <div class="imgBox" draggable="true"></div>
    </div>
    <div class="whiteBox"></div>
    <div class="whiteBox"></div>
    <div class="whiteBox"></div>
    <script>
  	console.log("D&D");

let imgBox = document.querySelector(".imgBox");
let whiteBoxes = document.querySelectorAll(".whiteBox");

imgBox.addEventListener("dragstart", (e) => {
  console.log("DRAG STARTED");
  e.target.className += " hold";
  setTimeout(() => {
    e.target.className += " hide";
  }, 0);
});
imgBox.addEventListener("dragend", (e) => {
  console.log("DRAG ENDED");
  e.target.className = "imgBox";
});

for (whiteBox of whiteBoxes) {
  whiteBox.addEventListener("dragover", (e) => {
    e.preventDefault();
    // console.log("gj")
  });
  whiteBox.addEventListener("dragenter", (e) => {
    e.target.className += " dragenter";
  });
  whiteBox.addEventListener("dragleave", (e) => {
    e.target.className = "whiteBox";
  });
  whiteBox.addEventListener("drop", (e) => {
    let answer= confirm("Do you really want to move it")
    console.log(answer)
    if(answer){
        e.target.append(imgBox)}
        else{
            e.target.className = "whiteBox";
       
    }
  });
}

  	</script>
</body>
</html>
Posted by: Guest on September-14-2020
2

drag and drop

<!DOCTYPE html>
<html lang="en">
<head>
    <meta charset="UTF-8">
    <meta name="viewport" content="width=device-width, initial-scale=1.0">
    <title>DRAG_AND_DROP</title>
    <style>
  	body{
    background-color: aquamarine;
}
.whiteBox{
    height: 250px;
    width: 250px;
    background-color: rgb(55, 238, 245);
    margin: 10px;
    display: inline-block;
    border: 2px solid red;
}
.imgBox{

    display: flex;
    background-image: url("image.jpg");
    height: 230px;
    width: 230px;
    position: relative;
    top: 10px;
    margin:0 auto;
    cursor: pointer;

}
.imgBox1{

    display: flex;
    background-image: url("image.jpg");
    height: 230px;
    width: 230px;
    position: relative;
    top: 10px;
    margin:0 auto;
    cursor: pointer;

}
.hold{
    border: 2px dashed rgb(118, 182, 0);
}
.hide{
    display: none;
}
.dragenter{
    background: rgb(221, 115, 96);
    border-color: green;
    border-style: groove;
}
  	</style>
</head>
<body>
    <div class="whiteBox">
        <div class="imgBox" draggable="true"></div>
    </div>
    <div class="whiteBox"></div>
    <div class="whiteBox"></div>
    <div class="whiteBox"></div>
    <script>
  	console.log("D&D");

let imgBox = document.querySelector(".imgBox");
let whiteBoxes = document.querySelectorAll(".whiteBox");

imgBox.addEventListener("dragstart", (e) => {
  console.log("DRAG STARTED");
  e.target.className += " hold";
  setTimeout(() => {
    e.target.className += " hide";
  }, 0);
});
imgBox.addEventListener("dragend", (e) => {
  console.log("DRAG ENDED");
  e.target.className = "imgBox";
});

for (whiteBox of whiteBoxes) {
  whiteBox.addEventListener("dragover", (e) => {
    e.preventDefault();
    // console.log("gj")
  });
  whiteBox.addEventListener("dragenter", (e) => {
    e.target.className += " dragenter";
  });
  whiteBox.addEventListener("dragleave", (e) => {
    e.target.className = "whiteBox";
  });
  whiteBox.addEventListener("drop", (e) => {
    let answer= confirm("Do you really want to move it")
    console.log(answer)
    if(answer){
        e.target.append(imgBox)}
        else{
            e.target.className = "whiteBox";
       
    }
  });
}

  	</script>
</body>
</html>
Posted by: Guest on September-14-2020
0

on drop, drag, dragover event

<!DOCTYPE html>
<html lang=en>
<title>Examples of using the ondrag Global Event Attribute</title>
<meta content="width=device-width">
<style>
  div {
    margin: 0em;
    padding: 2em;
  }
  #source {
    color: blue;
    border: 1px solid black;
  }
  #target {
    border: 1px solid black;
  }
</style>
</head>
<script>
function drag_handler(ev) {
 console.log("Drag");
}

function dragstart_handler(ev) {
 console.log("dragStart");
 ev.dataTransfer.setData("text", ev.target.id);
}

function drop_handler(ev) {
 console.log("Drop");
 ev.currentTarget.style.background = "lightyellow";

 ev.preventDefault();
 var data = ev.dataTransfer.getData("text");
 ev.target.appendChild(document.getElementById(data));
}

function dragover_handler(ev) {
 console.log("dragOver");
 ev.preventDefault();
}
</script>
<body>
<h1>Examples of <code>ondrag</code>, <code>ondrop</code>, <code>ondragstart</code>, <code>ondragover</code></h1>
 <div class="source">
   <p id="source" ondrag="drag_handler(event);" ondragstart="dragstart_handler(event);" draggable="true">
     Select this element, drag it to the Drop Zone and then release the selection to move the element.</p>
 </div>
 <div id="target" ondrop="drop_handler(event);" ondragover="dragover_handler(event);">Drop Zone</div>
</body>
</html>
Posted by: Guest on April-26-2021
0

on drop, drag, dragover event

<!DOCTYPE html>
<html lang=en>
<title>Examples of using the ondrag Global Event Attribute</title>
<meta content="width=device-width">
<style>
  div {
    margin: 0em;
    padding: 2em;
  }
  #source {
    color: blue;
    border: 1px solid black;
  }
  #target {
    border: 1px solid black;
  }
</style>
</head>
<script>
function drag_handler(ev) {
 console.log("Drag");
}

function dragstart_handler(ev) {
 console.log("dragStart");
 ev.dataTransfer.setData("text", ev.target.id);
}

function drop_handler(ev) {
 console.log("Drop");
 ev.currentTarget.style.background = "lightyellow";

 ev.preventDefault();
 var data = ev.dataTransfer.getData("text");
 ev.target.appendChild(document.getElementById(data));
}

function dragover_handler(ev) {
 console.log("dragOver");
 ev.preventDefault();
}
</script>
<body>
<h1>Examples of <code>ondrag</code>, <code>ondrop</code>, <code>ondragstart</code>, <code>ondragover</code></h1>
 <div class="source">
   <p id="source" ondrag="drag_handler(event);" ondragstart="dragstart_handler(event);" draggable="true">
     Select this element, drag it to the Drop Zone and then release the selection to move the element.</p>
 </div>
 <div id="target" ondrop="drop_handler(event);" ondragover="dragover_handler(event);">Drop Zone</div>
</body>
</html>
Posted by: Guest on April-26-2021

Browse Popular Code Answers by Language