lock the zoom html
<meta name='viewport'
content='width=device-width, initial-scale=1.0, maximum-scale=1.0,
user-scalable=0' >
lock the zoom html
<meta name='viewport'
content='width=device-width, initial-scale=1.0, maximum-scale=1.0,
user-scalable=0' >
prevent webpage zooming in mobile
<meta
name='viewport'
content='width=device-width, initial-scale=1.0, maximum-scale=1.0, user-scalable=0'
/>
zoom html code
<!DOCTYPE html>
<html>
<head>
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<style>
* {box-sizing: border-box;}
.img-zoom-container {
position: relative;
}
.img-zoom-lens {
position: absolute;
border: 1px solid #d4d4d4;
/*set the size of the lens:*/
width: 40px;
height: 40px;
}
.img-zoom-result {
border: 1px solid #d4d4d4;
/*set the size of the result div:*/
width: 300px;
height: 300px;
}
</style>
<script>
function imageZoom(imgID, resultID) {
var img, lens, result, cx, cy;
img = document.getElementById(imgID);
result = document.getElementById(resultID);
/*create lens:*/
lens = document.createElement("DIV");
lens.setAttribute("class", "img-zoom-lens");
/*insert lens:*/
img.parentElement.insertBefore(lens, img);
/*calculate the ratio between result DIV and lens:*/
cx = result.offsetWidth / lens.offsetWidth;
cy = result.offsetHeight / lens.offsetHeight;
/*set background properties for the result DIV:*/
result.style.backgroundImage = "url('" + img.src + "')";
result.style.backgroundSize = (img.width * cx) + "px " + (img.height * cy) + "px";
/*execute a function when someone moves the cursor over the image, or the lens:*/
lens.addEventListener("mousemove", moveLens);
img.addEventListener("mousemove", moveLens);
/*and also for touch screens:*/
lens.addEventListener("touchmove", moveLens);
img.addEventListener("touchmove", moveLens);
function moveLens(e) {
var pos, x, y;
/*prevent any other actions that may occur when moving over the image:*/
e.preventDefault();
/*get the cursor's x and y positions:*/
pos = getCursorPos(e);
/*calculate the position of the lens:*/
x = pos.x - (lens.offsetWidth / 2);
y = pos.y - (lens.offsetHeight / 2);
/*prevent the lens from being positioned outside the image:*/
if (x > img.width - lens.offsetWidth) {x = img.width - lens.offsetWidth;}
if (x < 0) {x = 0;}
if (y > img.height - lens.offsetHeight) {y = img.height - lens.offsetHeight;}
if (y < 0) {y = 0;}
/*set the position of the lens:*/
lens.style.left = x + "px";
lens.style.top = y + "px";
/*display what the lens "sees":*/
result.style.backgroundPosition = "-" + (x * cx) + "px -" + (y * cy) + "px";
}
function getCursorPos(e) {
var a, x = 0, y = 0;
e = e || window.event;
/*get the x and y positions of the image:*/
a = img.getBoundingClientRect();
/*calculate the cursor's x and y coordinates, relative to the image:*/
x = e.pageX - a.left;
y = e.pageY - a.top;
/*consider any page scrolling:*/
x = x - window.pageXOffset;
y = y - window.pageYOffset;
return {x : x, y : y};
}
}
</script>
</head>
<body>
<h1>Image Zoom</h1>
<p>Mouse over the image:</p>
<div class="img-zoom-container">
<img id="myimage" src="img_girl.jpg" width="300" height="240">
<div id="myresult" class="img-zoom-result"></div>
</div>
<p>The image must be placed inside a container with relative positioning.</p>
<p>The result can be put anywhere on the page, but must have the class name "img-zoom-result".</p>
<p>Make sure both the image and the result have IDs. These IDs are used when a javaScript initiates the zoom effect.</p>
<script>
// Initiate zoom effect:
imageZoom("myimage", "myresult");
</script>
</body>
</html>
Copyright © 2021 Codeinu
Forgot your account's password or having trouble logging into your Account? Don't worry, we'll help you to get back your account. Enter your email address and we'll send you a recovery link to reset your password. If you are experiencing problems resetting your password contact us