oop principles
Abstraction (Partial Abstraction & Interfaces)
Encapsulation (Private Field & Getter & Setter)
Inheritance (Super and Sub Class)
Polymorphism (Static - Overloading & Dynanmic - Overriding)
oop principles
Abstraction (Partial Abstraction & Interfaces)
Encapsulation (Private Field & Getter & Setter)
Inheritance (Super and Sub Class)
Polymorphism (Static - Overloading & Dynanmic - Overriding)
what is a object oriented programming technique
-----What Is an Object in Programming?----
Object-oriented programming, or OOP, is an approach to problem solving
where all computations are carried out using objects. An object is a
component of a program that knows how to perform certain actions and how
to interact with other elements of the program. Objects are the basic units
of object-oriented programming. A simple example of an object would be a
person. Logically, you would expect a person to have a name. This would be
considered a property of the person. You could also expect a person to be able
to do something, such as walking or driving. This would be considered a method
of the person.
object oriented programming
Object Oriented Programming or OOP is a programming paradigm
(style of writing code). In OOP is based on concept of "Objects"
to create objects we define classes (blueprint of objects).
OOP is preferred in big projects where multiple developers are working
on same project, as OOP design provides a coding style which is easy
to understand, contribute, safe to share and modify.
Object Oriented Programming
======= Object Oriented Programming (OOP) =======
1. Program is divided into small parts called objects.
2. Object oriented programming follows bottom up approach.
3. Have access specifiers like private, public, protected etc.
4. Adding new data and function is easy.
5. Provides data hiding so it is more secure than procedural programming.
6. Overloading is possible in object oriented programming.
7. Data is more important than function.
8. Provides ability to simulate real-world
9. Examples: C++, Java, Python, C#, JavaScript, Ruby, PHP, VB.NET
object oriented programming
// OOP is a programming paradigm found in many languages today.
// Generally, an object is an instance of a Class.
// Here's a Java example:
public class Car
{
private double speed;
public Car(double initialSpeed) // Constructor, most common way to initialize objects of a class.
{
speed = initialSpeed;
}
// Accessor methods, aka getters
public double getSpeed()
{
return speed;
// This is an example of encapsulation, where
// methods are used to hide the implementation details
// and ensure the programmer can't modify things they shouldn't be able to.
}
public void accelerate()
{
speed++;
}
public void slowDown()
{
speed--;
}
}
object oriented programming
====The general view of Object Oriented Programming====
Object-Oriented Programming (OOP) is the term used to describe a programming
approach based on objects and classes. The object-oriented paradigm allows us
to organise software as a collection of objects that consist of both data and
behaviour. This is in contrast to conventional functional programming practice
that only loosely connects data and behaviour
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