unity get mouse position
Vector3 worldPosition = Camera.main.ScreenToWorldPoint(Input.mousePosition);
unity get mouse position
Vector3 worldPosition = Camera.main.ScreenToWorldPoint(Input.mousePosition);
Javascript track mouse pointer
var pointerX = -1;
var pointerY = -1;
document.onmousemove = function(event) {
pointerX = event.pageX;
pointerY = event.pageY;
}
setInterval(pointerCheck, 1000);
function pointerCheck() {
console.log('Cursor at: '+pointerX+', '+pointerY);
}
how to get mouse coordinates in javascript
// Cursor coordinate functions
var myX, myY, xyOn, myMouseX, myMouseY;
xyOn = true;
function getXYPosition(e) {
myMouseX = (e || event).clientX;
myMouseY = (e || event).clientY;
if (document.documentElement.scrollTop > 0) {
myMouseY = myMouseY + document.documentElement.scrollTop;
}
if (xyOn) {
alert("X is " + myMouseX + "\nY is " + myMouseY);
}
}
function toggleXY() {
xyOn = !xyOn;
document.getElementById('xyLink').blur();
return false;
}
document.onmouseup = getXYPosition;
get mouse position javascript
<p>Click in the div element below to get the x (horizontal) and y (vertical) coordinates of the mouse pointer, when it is clicked.</p>
<div onclick="showCoords(event)"><p id="demo"></p></div>
<p><strong>Tip:</strong> Try to click different places in the div.</p>
<script>
function showCoords(event) {
var cX = event.clientX;
var sX = event.screenX;
var cY = event.clientY;
var sY = event.screenY;
var coords1 = "client - X: " + cX + ", Y coords: " + cY;
var coords2 = "screen - X: " + sX + ", Y coords: " + sY;
document.getElementById("demo").innerHTML = coords1 + "<br>" + coords2;
}
</script>
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