get mouse position unity
Vector3 worldPosition = Camera.main.ScreenToWorldPoint(Input.mousePosition);
get mouse position unity
Vector3 worldPosition = Camera.main.ScreenToWorldPoint(Input.mousePosition);
how to find the mouse position unity
Vector2 mousePosition = new Vector2(Input.mousePosition.x, Input.mousePosition.y);
How to get mouse position in unity
using UnityEngine;
using System.Collections;public class ExampleClass : MonoBehaviour
{
void Update()
{
if (Input.GetButtonDown("Fire1"))
{
Vector3 mousePos = Input.mousePosition;
{
Debug.Log(mousePos.x);
Debug.Log(mousePos.y);
}
}
}
}
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