get axis mouse unity
using UnityEngine; using System.Collections; // Performs a mouse look. public class ExampleClass : MonoBehaviour { float horizontalSpeed = 2.0f; float verticalSpeed = 2.0f; void Update() { // Get the mouse delta. This is not in the range -1...1 float h = horizontalSpeed * Input.GetAxis("Mouse X"); float v = verticalSpeed * Input.GetAxis("Mouse Y"); transform.Rotate(v, h, 0); } }