Answers for "return error python"

4

print type of exception python

try:
    someFunction()
except Exception as ex:
    template = "An exception of type {0} occurred. Arguments:\n{1!r}"
    message = template.format(type(ex).__name__, ex.args)
    print (message)
Posted by: Guest on July-13-2020
14

throwing an exception python

raise Exception("message")
Posted by: Guest on June-22-2020
2

catch error python

import traceback

dict = {'a':3,'b':5,'c':8}
try:
  print(dict[q])
 
except:
  traceback.print_exc()
  
# This will trace you back to the line where everything went wrong. 
# So in this case you will get back line 5
Posted by: Guest on October-25-2020
2

python try except

try:
  val = 1/0 
except Exception as e:
  raise Exception('ZeroDivisionError')
Posted by: Guest on January-26-2021
14

python exception

try:
  # code block
except ValueError as ve:
  print(ve)
Posted by: Guest on March-31-2020
0

return code error python

from turtle import*
from random import randrange
from freegames import square, vector

food = vector(0,0)
snake = [vector(10,0)]
aim = vector(0,-10)
def change(x,y):
  aim.x=x
  aim.y=y

def inside(head):
    return -200<head.x<190 and -200 <head.y <190
def move():
        head=snake[-1].copy()
        head.move(aim)

        if not inside(head) or head in snake:
            square(head.x,head.y,9,'red')
update()

a
return

snake.append()
print('snake',len(snake))
if head==food: food.x = randrange(-15,15)*10
food.y = randrange(-15,15)*10

else
snake.pop(0)

clear()

for body in snake:
    square(body.x,body.y,9,'green')

    square(food.x,food.y,9,'red')
    update()
    ontime(move, 100)

hideturtle()
tracer(False)
listen()
onkey(lambda:changes(10,0),'right')
onkey(lambda:changes(-10,0),'left')
onkey(lambda:changes(0,10),'up')
onkey(lambda:changes(0,-10),'down')

move()
done()
Posted by: Guest on August-13-2021

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