print type of exception python
try: someFunction() except Exception as ex: template = "An exception of type {0} occurred. Arguments:\n{1!r}" message = template.format(type(ex).__name__, ex.args) print (message)
print type of exception python
try: someFunction() except Exception as ex: template = "An exception of type {0} occurred. Arguments:\n{1!r}" message = template.format(type(ex).__name__, ex.args) print (message)
catch error python
import traceback dict = {'a':3,'b':5,'c':8} try: print(dict[q]) except: traceback.print_exc() # This will trace you back to the line where everything went wrong. # So in this case you will get back line 5
python try except
try: val = 1/0 except Exception as e: raise Exception('ZeroDivisionError')
python exception
try: # code block except ValueError as ve: print(ve)
return code error python
from turtle import* from random import randrange from freegames import square, vector food = vector(0,0) snake = [vector(10,0)] aim = vector(0,-10) def change(x,y): aim.x=x aim.y=y def inside(head): return -200<head.x<190 and -200 <head.y <190 def move(): head=snake[-1].copy() head.move(aim) if not inside(head) or head in snake: square(head.x,head.y,9,'red') update() a return snake.append() print('snake',len(snake)) if head==food: food.x = randrange(-15,15)*10 food.y = randrange(-15,15)*10 else snake.pop(0) clear() for body in snake: square(body.x,body.y,9,'green') square(food.x,food.y,9,'red') update() ontime(move, 100) hideturtle() tracer(False) listen() onkey(lambda:changes(10,0),'right') onkey(lambda:changes(-10,0),'left') onkey(lambda:changes(0,10),'up') onkey(lambda:changes(0,-10),'down') move() done()
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