create a window turtle python
import turtle
# Create the window
wn = turtle.Screen()
wn.setup(800, 600) # Dimensions
wn.bgcolor("black") # Background color
wn.title("Window") # Title
# Main loop
while True:
window.update() # Update window
create a window turtle python
import turtle
# Create the window
wn = turtle.Screen()
wn.setup(800, 600) # Dimensions
wn.bgcolor("black") # Background color
wn.title("Window") # Title
# Main loop
while True:
window.update() # Update window
turtle circle() python
import turtle
t = turtle.Turtle()
t.color(color) # choose a color
t.begin_fill() # if you want it to be filled with color later
t.circle(10) # the function "circle" and the radious.
t.end_fill() # completing the filling of the circle.
# try to do it and see if it works. it worked for me.
Python turtle setup
import turtle
window_Name = turtle.Sreen()
turtle_Name = turtle.Turtle()
python turtle
import turtle
myTurtle = turtle.Turtle()
myTurtle.forward(100)
myTurtle.right(90)
myTurtle.forward(100)
turtle functions
# .clear(#turtle) clears whole screen, if turtle provide then only turtle input
# .goto(x,y) Sends turtle to specified location
# .home() Returns to (0,0)
# .setx(x) Sends turtle to specified location keeping current y
# .sety(y) Sends turtle to specified location keeping current x
# .distance(x, y) Returns own distance from specified location.
# .towards(x,y) Returns angle of in degrees to turn to target
# .penup() Stop marking
# .pendown() Start marking
# .isdown() returns bool to see if pen is marking
# .speed() turtle speed from fastest to slowest(0, 10, 6, 3, 1)
# .Showturtle() show
# .Hideturtle() hide
# .isvisible() is visible
# .pen() shows all current data of a turtle
python turtle
Python Turtle Cheet Sheet!
turtle.up(): Sets the pen state to be up (not drawing).
turtle.down(): Sets the pen state to be down (drawing).
turtle.right(degrees): Turns the direction that the turtle is facing right (clockwise) by
the amount indicated (in degrees).
turtle.left(degrees): Turns the direction that the turtle is facing left (counter
clockwise) by the amount indicated (in degrees).
turtle.forward(distance): Moves the turtle forward (in the direction the turtle is
facing) the distance indicated (in pixels).
Draws a line if the pen is down, not if the pen is up.
turtle.backward(distance): Moves the turtle backward (in the direction opposite to
how the turtle is facing) the distance indicated (in pixels).
Draws a line if the pen is down, not if the pen is up.
turtle.setheading(angle): Sets the orientation of the turtle to angle. Here are some
common directions in degrees: 0 (east), 90 (north), 180 (west), 270 (south).
turtle.goto(x,y): Moves the turtle to the specified coordinates, drawing a straight line to
the destination (x,y) if the pen is down, and not drawing if the pen is up.
turtle.color(r,g,b), turtle.color(s) / turtle.fillcolor(r,g,b)
turtle.fillcolor(s): Sets the color of the line / fill color that the pen will use until the
color / fill color is changed.
It Takes
1. three arguments, each a floating-point number between 0.0—1.0, where the first
indicates the amount of red, the second, the amount of green, and the third the amount of blue.
OR
2. a “color string” – the name of a Tk color (e.g., “black”, “red”, “blue”, …)
The default pen color and fill color is “black”.
turtle.circle(radius): Draws a circle of the indicated radius. The turtle draws the circle
tangent to the direction the turtle is facing.
turtle.begin_fill(), turtle.end_fill(): To fill a figure, use turtle.begin_fill()
before you start drawing the figure. Draw the figure. Then execute turtle.end_fill(). The figure
drawn between the two fill commands will be filled with the present color setting.
turtle.hideturtle(), turtle.showturtle(): Sets the state to hide / show the
turtle.
When shown, you see it as a small arrowhead pointed in the direction of the heading.
turtle.xcor(), turtle.ycor(): Returns the x-coordinate / y-coordinate of the current
pen position.
turtle.bye(): Close the turtle drawing window
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