create a window turtle python
import turtle # Create the window wn = turtle.Screen() wn.setup(800, 600) # Dimensions wn.bgcolor("black") # Background color wn.title("Window") # Title # Main loop while True: window.update() # Update window
create a window turtle python
import turtle # Create the window wn = turtle.Screen() wn.setup(800, 600) # Dimensions wn.bgcolor("black") # Background color wn.title("Window") # Title # Main loop while True: window.update() # Update window
turtle circle() python
import turtle t = turtle.Turtle() t.color(color) # choose a color t.begin_fill() # if you want it to be filled with color later t.circle(10) # the function "circle" and the radious. t.end_fill() # completing the filling of the circle. # try to do it and see if it works. it worked for me.
Python turtle setup
import turtle window_Name = turtle.Sreen() turtle_Name = turtle.Turtle()
python turtle
import turtle myTurtle = turtle.Turtle() myTurtle.forward(100) myTurtle.right(90) myTurtle.forward(100)
turtle functions
# .clear(#turtle) clears whole screen, if turtle provide then only turtle input # .goto(x,y) Sends turtle to specified location # .home() Returns to (0,0) # .setx(x) Sends turtle to specified location keeping current y # .sety(y) Sends turtle to specified location keeping current x # .distance(x, y) Returns own distance from specified location. # .towards(x,y) Returns angle of in degrees to turn to target # .penup() Stop marking # .pendown() Start marking # .isdown() returns bool to see if pen is marking # .speed() turtle speed from fastest to slowest(0, 10, 6, 3, 1) # .Showturtle() show # .Hideturtle() hide # .isvisible() is visible # .pen() shows all current data of a turtle
python turtle
Python Turtle Cheet Sheet! turtle.up(): Sets the pen state to be up (not drawing). turtle.down(): Sets the pen state to be down (drawing). turtle.right(degrees): Turns the direction that the turtle is facing right (clockwise) by the amount indicated (in degrees). turtle.left(degrees): Turns the direction that the turtle is facing left (counter clockwise) by the amount indicated (in degrees). turtle.forward(distance): Moves the turtle forward (in the direction the turtle is facing) the distance indicated (in pixels). Draws a line if the pen is down, not if the pen is up. turtle.backward(distance): Moves the turtle backward (in the direction opposite to how the turtle is facing) the distance indicated (in pixels). Draws a line if the pen is down, not if the pen is up. turtle.setheading(angle): Sets the orientation of the turtle to angle. Here are some common directions in degrees: 0 (east), 90 (north), 180 (west), 270 (south). turtle.goto(x,y): Moves the turtle to the specified coordinates, drawing a straight line to the destination (x,y) if the pen is down, and not drawing if the pen is up. turtle.color(r,g,b), turtle.color(s) / turtle.fillcolor(r,g,b) turtle.fillcolor(s): Sets the color of the line / fill color that the pen will use until the color / fill color is changed. It Takes 1. three arguments, each a floating-point number between 0.0—1.0, where the first indicates the amount of red, the second, the amount of green, and the third the amount of blue. OR 2. a “color string” – the name of a Tk color (e.g., “black”, “red”, “blue”, …) The default pen color and fill color is “black”. turtle.circle(radius): Draws a circle of the indicated radius. The turtle draws the circle tangent to the direction the turtle is facing. turtle.begin_fill(), turtle.end_fill(): To fill a figure, use turtle.begin_fill() before you start drawing the figure. Draw the figure. Then execute turtle.end_fill(). The figure drawn between the two fill commands will be filled with the present color setting. turtle.hideturtle(), turtle.showturtle(): Sets the state to hide / show the turtle. When shown, you see it as a small arrowhead pointed in the direction of the heading. turtle.xcor(), turtle.ycor(): Returns the x-coordinate / y-coordinate of the current pen position. turtle.bye(): Close the turtle drawing window
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