pygame holding a button down
while running:
keys = key.get_pressed()
if keys[K_DOWN]:
print "DOWN"
for e in event.get():
pass
pygame holding a button down
while running:
keys = key.get_pressed()
if keys[K_DOWN]:
print "DOWN"
for e in event.get():
pass
pygame onclick
while ... # your main loop
# get all events
ev = pygame.event.get()
# proceed events
for event in ev:
# handle MOUSEBUTTONUP
if event.type == pygame.MOUSEBUTTONUP:
pos = pygame.mouse.get_pos()
# get a list of all sprites that are under the mouse cursor
clicked_sprites = [s for s in sprites if s.rect.collidepoint(pos)]
# do something with the clicked sprites...
Copyright © 2021 Codeinu
Forgot your account's password or having trouble logging into your Account? Don't worry, we'll help you to get back your account. Enter your email address and we'll send you a recovery link to reset your password. If you are experiencing problems resetting your password contact us