pygame holding a button down
while running:
keys = key.get_pressed()
if keys[K_DOWN]:
print "DOWN"
for e in event.get():
pass
pygame holding a button down
while running:
keys = key.get_pressed()
if keys[K_DOWN]:
print "DOWN"
for e in event.get():
pass
Pygame Gui buttons
import pygame
import pygame_gui
pygame.init()
pygame.display.set_caption('Quick Start')
window_surface = pygame.display.set_mode((800, 600))
background = pygame.Surface((800, 600))
background.fill(pygame.Color('#000000'))
manager = pygame_gui.UIManager((800, 600))
hello_button = pygame_gui.elements.UIButton(relative_rect=pygame.Rect((350, 275), (100, 50)),
text='Say Hello',
manager=manager)
clock = pygame.time.Clock()
is_running = True
while is_running:
time_delta = clock.tick(60)/1000.0
for event in pygame.event.get():
if event.type == pygame.QUIT:
is_running = False
if event.type == pygame.USEREVENT:
if event.user_type == pygame_gui.UI_BUTTON_PRESSED:
if event.ui_element == hello_button:
print('Hello World!')
manager.process_events(event)
manager.update(time_delta)
window_surface.blit(background, (0, 0))
manager.draw_ui(window_surface)
pygame.display.update()
Copyright © 2021 Codeinu
Forgot your account's password or having trouble logging into your Account? Don't worry, we'll help you to get back your account. Enter your email address and we'll send you a recovery link to reset your password. If you are experiencing problems resetting your password contact us