pygame.key.get_pressed()
if pygame.mouse.get_pressed()[0]:
# do something when the left mouse button is pressed
keys = pygame.key.get_pressed()
if keys[pygame.K_a]:
# do something when the a key is pressed
pygame.key.get_pressed()
if pygame.mouse.get_pressed()[0]:
# do something when the left mouse button is pressed
keys = pygame.key.get_pressed()
if keys[pygame.K_a]:
# do something when the a key is pressed
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