godot spawn object
node = preload("res://node.tscn") #Whatever you want to spawn
func whatever():
nodeInstance = node.instance()
nodeInstance.position = Vector2(x, y)
add_child(nodeInstance) #Spawns wherever script is attatched.
godot spawn object
node = preload("res://node.tscn") #Whatever you want to spawn
func whatever():
nodeInstance = node.instance()
nodeInstance.position = Vector2(x, y)
add_child(nodeInstance) #Spawns wherever script is attatched.
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