spawn in a scene godot
var scene = load("file_path")
var obj = scene.instance()
add_child(obj)
#obj.transform.origin = Vector3(x,y,z) Set Vector3 transform
spawn in a scene godot
var scene = load("file_path")
var obj = scene.instance()
add_child(obj)
#obj.transform.origin = Vector3(x,y,z) Set Vector3 transform
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