how to make your health bar go down when a bullet hits your player unity
void Update() { if (Input.GetKeyDown(KeyCode.Space)) { TakeDamage(20); } } void TakeDamage(int damage) { currentHealth -= damage; healthbar.SetHealth(currentHealth); }
how to make your health bar go down when a bullet hits your player unity
void Update() { if (Input.GetKeyDown(KeyCode.Space)) { TakeDamage(20); } } void TakeDamage(int damage) { currentHealth -= damage; healthbar.SetHealth(currentHealth); }
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