game maker move object to point and then stop
if (distance_to_point(x,y) > dist)
{
move_towards_point(x,y,spd);
else
spd = 0;
}
game maker move object to point and then stop
if (distance_to_point(x,y) > dist)
{
move_towards_point(x,y,spd);
else
spd = 0;
}
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