unity load next scene
//for unity c#
using UnityEngine.SceneManagement;
.....
SceneManager.LoadScene(SceneManager.GetActiveScene().buildIndex + 1);
unity load next scene
//for unity c#
using UnityEngine.SceneManagement;
.....
SceneManager.LoadScene(SceneManager.GetActiveScene().buildIndex + 1);
unity next scene
//For C# in unity
UnityEngine.SceneManagement;
....
SceneManager.LoadScene(SceneManager.GetActiveScene().buildIndex + 1);
unity go to next scene
SceneManager.LoadScene (SceneManager.GetActiveScene().buildIndex + 1);
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