Answers for "getting to know if an object has been detected in vuforia unity"

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getting to know if an object has been detected in vuforia unity

int a;
int b;

public void count(int imageTargetNumber)

    {
        switch (imageTargetNumber) {
            case 0:
                a++;
                Debug.Log(a);
                break;
            case 1:
                b++;
                Debug.Log(b);
                break;
        }
    }
Posted by: Guest on May-09-2021

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