RPG player class__init__
class Player(pygame.sprite.Sprite):
def __init__(self):
super().__init__()
self.image = pygame.image.load("Player_Sprite_R.png")
self.rect = self.image.get_rect()
# Position and direction
self.vx = 0
self.pos = vec((340, 240))
self.vel = vec(0,0)
self.acc = vec(0,0)
self.direction = "RIGHT"