Answers for "frustum"

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frustum

using UnityEngine;public class ExampleClass : MonoBehaviour
{
    // See Order of Execution for Event Functions for information on FixedUpdate() and Update() related to physics queries
    void FixedUpdate()
    {
        Vector3 fwd = transform.TransformDirection(Vector3.forward);        if (Physics.Raycast(transform.position, fwd, 10))
            print("There is something in front of the object!");
    }
}
Posted by: Guest on May-16-2021

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