Answers for "rendertexture to texture2d"

0

rendertexture to texture2d

Texture2D toTexture2D(RenderTexture rTex)
{
    Texture2D tex = new Texture2D(512, 512, TextureFormat.RGB24, false);
    // ReadPixels looks at the active RenderTexture.
    RenderTexture.active = rTex;
    tex.ReadPixels(new Rect(0, 0, rTex.width, rTex.height), 0, 0);
    tex.Apply();
    return tex;
}
Posted by: Guest on August-26-2021

Browse Popular Code Answers by Language