sfml basic program
#include <SFML/Window.hpp> int main() { sf::RenderWindow window(sf::VideoMode(800, 600), "My window"); // run the program as long as the window is open while (window.isOpen()) { // check all the window's events that were triggered since the last iteration of the loop sf::Event event; while (window.pollEvent(event)) { // "close requested" event: we close the window if (event.type == sf::Event::Closed) window.close(); } } return 0; }