Answers for "unreal engine add component to actor c++"

2

add component unreal engine

MyActor.c++ 

StaticMesh = CreateDefaultSubobject<UStaticMeshComponent>("Static Mesh");

MyActor.h
UPROPERTY(EditAnywhere, Category = "Components");
UStaticMeshComponent* BulletMesh;
Posted by: Guest on May-08-2021

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