unity input system not working
//add this somewhere in your script
//PlayerControls is the Input action script
PlayerControls controls;
private void Awake()
{
	controls = new PlayerControls();
}
private void OnEnable()
{
	if (usingController)
	{
		controls.Gameplay.Enable();
	}
}
private void OnDisable()
{
	if (usingController)
	{
		controls.Gameplay.Disable();
	}
}
