unity deactive code from code
public MonoBehaviour script;
void Start()
{
script.enabled = false;
}
unity deactive code from code
public MonoBehaviour script;
void Start()
{
script.enabled = false;
}
how to deactivate objects through scripts in unity
public GameObject Name = GameObject.Find("Name");
Name.enabled = true;
disable script in unity
GameObject.Find("Cube").GetComponent<MoveObject>().enabled = false;
Copyright © 2021 Codeinu
Forgot your account's password or having trouble logging into your Account? Don't worry, we'll help you to get back your account. Enter your email address and we'll send you a recovery link to reset your password. If you are experiencing problems resetting your password contact us