how to play a random sound at the position that you want in unity
using UnityEngine;
public AudioSource[] source;
private void Start()
{
AudioSource.PlayClipAtPoint(source[Random.Range(0, source.Length)], position);
}
how to play a random sound at the position that you want in unity
using UnityEngine;
public AudioSource[] source;
private void Start()
{
AudioSource.PlayClipAtPoint(source[Random.Range(0, source.Length)], position);
}
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