rotate player unity
//This is how you rotate your player left and rigth with the wrrow keys:
public class Test : MonoBehaviour
{
public float RotateSpeed = 30f;
void Update ()
{
if (Input.GetKey(KeyCode.LeftArrow))
transform.Rotate(-Vector3.up * RotateSpeed * Time.deltaTime);
else if (Input.GetKey(KeyCode.RightArrow))
transform.Rotate(Vector3.up * RotateSpeed * Time.deltaTime);
}
}