unity c# check if multiple keys are pressed
// Checks if W or D keys are have been pressed or being held down
if (Input.GetKey(KeyCode.W) && Input.GetKey(KeyCode.D))
{
// do something...
}
unity c# check if multiple keys are pressed
// Checks if W or D keys are have been pressed or being held down
if (Input.GetKey(KeyCode.W) && Input.GetKey(KeyCode.D))
{
// do something...
}
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