Answers for "unity float from another gameobject"

C#
6

unity float from another script

public GameObject ScriptHolder;
public float Afloat;

//retrieve float every frame
void Update()
{
	Afloat = ScriptHolder.GetComponent<Script>().WantedFloat;
}
Posted by: Guest on January-21-2021
1

unity float from another gameobject

// If your script is monobehaviour:

// You can use
GetComponent<ScriptName>().yourfloat
// if the script is on the same object as your other script.

  
// Or find the object first with a tag using
GameObject.FindWithTag("yourobject")
// and then do
.GetComponent<ScriptName>().yourfloat

// if your script is not monobehaviour you will have to make a new instance like

 yourscript script = new yourscript();
 script.yourfloat

// or make your float value static and you can do yourscript.yourfloat without making a new instance.
Posted by: Guest on July-11-2021

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