unity get layer of gameobject
// This will retrun the layer mask of the specified gameObject
gameObject.layer
// You can as well modify this value through code
gameObject.layer = LayerMask.NameToLayer("SomeOtherLayer")
unity get layer of gameobject
// This will retrun the layer mask of the specified gameObject
gameObject.layer
// You can as well modify this value through code
gameObject.layer = LayerMask.NameToLayer("SomeOtherLayer")
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