unity how to get a script that is in Editor folder
using UnityEngine; namespace MyNamepace //in Editor folder { public class myClass { public int Add(int int1, int int2) { return int1 + int2; } } } script outside of editor folder: using UnityEngine; using MyNamespace; public class Test : MonoBehaviour { public void Awake() { int1 = 2; int2 = 2; int result = myClass.Add(int1, int2); print(result.ToString()); } }